A world of wonder and danger is before you…
Welcome to Dura! A place of never ending adventure and excitement. Death at every turn and treasures if you should overcome it await you. Past monsters, beasts, traps, raids, and quests are Rewards, Glory, and Gold. On your guard you'll have to be ever vigilant for a more more deadly and fierce time of evil has not existed for you.
Dura is an MMORPG fantasy game created in the belief that making the game hard again will make the game fun again. Designed for the most skilled and seasoned players it is alive with challenges, threats, and dangers -- constantly pushing and testing your limits in contest to your fellow adventurers. What once was for all of us something unpredictable, unexplored, exciting and dangerous has become boring, monotonous, repetitive, and downright easy. It feels like the original game, plays like original game, and it was designed in the original 7.4 spirit. The mechanics as well are 7.4. Every monster, city, spell, and everything else looks and feels like 7.4. But it stops there, because layered over and under all of that are enormous endless differences. Monsters and spawns are far harder and more deadly. Spells have been rebalanced, and new ones added. The entire map is fraught with traps, surprises, and ambushes; something like 6,000+ individual map changes. New systems of Raid, Boss, Legendary Item, World Shifts and World Changes, PvP, Risk/Reward, Armor, Ancient Runes, Spells, Houses, and so much more. Alone there are over 350 plus added quests and mini-quests. Rebalancing of Loot Tables, new Areas and Spawns, Vocational Balancing, and on and on and on.
Level 40 - Pick your own house on 15th day of Server.
Best, |