The following are some systemic changes that were patched into Dura today.
Firstly: Uniform Spawn Rate. During all 24 hours of server cycle the rate of spawn will be the same.
Secondly: PvP Blessings have been implemented.
A PvP blessing functions the exact same as a PvE blessing except cost. If one dies in PvE they will lose only PvE blessings. If one dies in PvP they will lose only PvP blessings. This means there is a total of 10 blessings. They are all acquirable from the normal 5 blessing NPCs. PvE blessings prices remain as they are now. PvP blessing prices are about half the price of PvE blessings. A PvE death means the last hit is by a monster. A PvP death means the last hit is by a player. To buy a PvP blessing from an NPC say "war blessing-keyword". To buy a PvE blessing say "blessing-keyword". After reflection we think this is best and the most fair for good gameplay, the original blessing system on Dura was designed more with PvE in mind, not PvP.
Note: If you already have blessings they are PvE blessings. Note: It is impossible to lose both PvE and PvP blessings in the same death.