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Future Plans

After Release the first Objective that Staff will be working on will be the balancing and improving of what Dura is already. We will not let things like vocation imbalancing, economic abuses, broken mechanics, or things external to the game like lag ever go too long -- if we see a problem we will address it and fix it immediately as opposed to concentrating on new content. This will be an ongoing principal that Dura will embody as long as it exists.
Beyond that Dura's plans in summary are here.

Within the first Two Months after Release:

Dura will update with not all but many of the following: Additonal Custom Areas on the current map. Additonal Raids and Quests. An updated Ambush System to the current one. More map playability. 3 News systems. Cooking. Forging. City Guilds. New Fundamental Systems for how one can aquire experience and skills.

Two to Three Months after Release:

We will release an Ankramun update where the city of Ankrahmun as well as all the outer areas of Ankrahmun will be renovated. They are grossly imbalanced and overpowered. We will overhaul them completely to balance them and design them within the Dura Spirit .

After Three Months:

Dura has concrete plans for updates for at least the next Two Years. Every time we implement an update into Game we will list the next update in the Update Cycle here.

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